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Research
I am interested in improving optimization techniques in geometry processing, computer graphics and computer vision, and building tools that can help with artistic creations.
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Interactive Image Stylization via Bayesian Optimization
In progress.
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Uniform Sampling of Surfaces by Casting Rays
Selena Ling,
Abhishek Madan,
Nicholas Sharp,
Alec Jacobson,
SGP, 2025
Bilbao, Spain
arXiv
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github
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Stochastic Preconditioning for Neural Field Optimization
Selena Ling,
Merlin Nimier-David,
Alec Jacobson,
Nicholas Sharp,
Siggraph, 2025
Vancouver, Canada
project page
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github
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arXiv
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Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
Yun-Chun Chen,
Selena Ling,
Zhiqin Chen,
Vladimir G. Kim,
Matheus Gadelha,
Alec Jacobson,
Siggraph Asia, 2024
Tokyo, Japan
project page
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arXiv
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VectorAdam for Rotation Equivariant Geometry Optimization
Selena Ling,
Nicholas Sharp,
Alec Jacobson,
NeurIPS, 2022
New Orleans, USA
project page
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github
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arXiv
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MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Images
Benjamin Attal,
Selena Ling,
Aaron Gokaslan,
Christian Richardt,
James Tompkin,
ECCV, 2020, Remote (Oral Presentation)
project page
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github
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arXiv
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Roominoes: Generating Novel 3D Floor Plans From Existing 3D Rooms
Kai Wang,
Xianghao Xu,
Leon Lei,
Natalie Lindsay,
Selena Ling,
Angel X. Chang,
Manolis Savva,
Daniel Ritchie
SGP, 2021, Remote
arxiv
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