Research
Research interest in computer graphics, perceptual rendering, computer vision and machine learning. Currently primar focus in neural rendering and novel view synthesis. First author papers are highlighted.
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NePO: Neural Point Octrees for Large-scale Novel View Synthesis
Noah Lewis,
Darius Rückert,
Marc Stamminger,
Linus Franke
Preprint, 2025
project page
/ more coming soon
Neural point octrees (NePOs) improve radiance field rendering for large-scale datasets by organizing point clouds into octrees, enabling efficient Level of Detail selection and real-time rendering of complex scenes.
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Adaptive Volumetric Anatomy Visualization in VR with Tangible Control
Constantin Kleinbeck, Max Smietana, Noah Lewis, Timo Teufel, Julian Kreimeier, Christoph Heinzl, Jürgen Steiner, Christoph Anthes, Daniel Roth
IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2023
paper
A real-time VR tool enabling intuitive interaction with 3D medical images for improved preoperative planning and exploration of anatomical structures.
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Towards Continuous Patient Care with Remote Guided VR-Therapy
Julian Kreimeier, Hannah Schieber, Noah Lewis, Max Smietana, Juliane Reithmeier, Vlad Cnejevici, Prathik Prasad, Abdallah Eid, Maximilian Maier, Daniel Roth
IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2024
paper
A VR rehabilitation system prototype that supports hand recovery by allowing medical experts to plan exercises, track patient progress, and motivate through gamified therapy.
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